{"id":8647,"date":"2024-01-14T00:00:00","date_gmt":"2024-01-13T23:00:00","guid":{"rendered":"https:\/\/instrid.sk\/uncategorized\/umela-inteligencia-nebude-problem-pre-obchod-s-hrami-steam\/"},"modified":"2024-01-14T00:00:00","modified_gmt":"2024-01-13T23:00:00","slug":"umela-inteligencia-nebude-problem-pre-obchod-s-hrami-steam","status":"publish","type":"post","link":"https:\/\/instrid.sk\/en\/archiv\/umela-inteligencia-nebude-problem-pre-obchod-s-hrami-steam\/","title":{"rendered":"Umel\u00e1 inteligencia u\u017e nebude probl\u00e9m pre obchod s digit\u00e1lnymi hrami Steam"},"content":{"rendered":"<p>V\u00fdvoj\u00e1ri po\u010d\u00edta\u010dov\u00fdch hier \u010dastokr\u00e1t str\u00e1vili nespo\u010detne hod\u00edn, aby vytvorili, \u010do najlep\u0161iu mo\u017en\u00fa hru. S\u00a0n\u00e1stupom nov\u00fdch modelov generat\u00edvnej umelej inteligencie si v\u0161ak uvedomili, \u017ee tento n\u00e1stroj dok\u00e1\u017ee <strong>u\u013eah\u010di\u0165 niektor\u00e9 \u00fakony pri vytv\u00e1ran\u00ed videohier<\/strong>.<\/p>\n<p>Po\u010das toho ako hern\u00e9 \u0161t\u00fadia experimentovali s technologickou novinkou, digit\u00e1lny obchod Steam uva\u017eoval, ako postupova\u0165, ke\u010f za\u010dn\u00fa prich\u00e1dza\u0165 prv\u00e9 \u017eiadosti o publikovanie hier, ktor\u00fdch v\u00fdvoj poznamenal pou\u017eitie generat\u00edvnej umelej inteligencie.<\/p>\n<p>Jeden z\u00a0t\u00fdchto pr\u00edpadov sa dostal do pozornosti v\u010faka anonymn\u00e9mu v\u00fdvoj\u00e1rovi, ktor\u00fd sa podelil so svojou sk\u00fasenos\u0165ou na soci\u00e1lnej sieti Reddit. Steam v j\u00fany minul\u00e9ho roku vyhodnotil, \u017ee v jeho hre sa m\u00f4\u017eu nach\u00e1dza\u0165 prvky, <strong>ktor\u00e9 patria tret\u00edm stran\u00e1m a po\u017eiadali ho, aby ich odstr\u00e1nil<\/strong>. K n\u00e1prave z ich strany nedo\u0161lo ani po tom, \u010do tak urobil.<\/p>\n<p>Tento pr\u00edstup v\u0161ak bude minulos\u0165ou, ke\u010f\u017ee 10. janu\u00e1ra spolo\u010dnos\u0165 uverejnila pr\u00edspevok na ich blogu, v\u00a0ktorom hovoria o\u00a0zmen\u00e1ch v\u00a0pravidl\u00e1ch. Nastavili nieko\u013eko predpisov, ktor\u00e9 musia hern\u00e9 \u0161t\u00fadia dodr\u017ea\u0165 a\u00a0potvrdili, \u017ee <strong>ich cie\u013eom je publikova\u0165 \u201e<em>drviv\u00fa v\u00e4\u010d\u0161inu hier, ktor\u00e9 pou\u017e\u00edvaj\u00fa [umel\u00fa inteligenciu]\u201c<\/em><\/strong>.<\/p>\n<h3>Viacero vyu\u017eit\u00ed umelej inteligencie<\/h3>\n<p>Spolo\u010dnos\u0165 Steam vo svojom pr\u00edspevku uv\u00e1dza, \u017ee bud\u00fa rozli\u0161ova\u0165 medzi dvomi sp\u00f4sobmi pou\u017eitia umelej inteligencie. Prv\u00fdm z\u00a0nich je <strong>pou\u017eitie umelej inteligencie na vytvorenie takzvan\u00fdch \u201evopred vytvoren\u00fdch\u201d prvkov<\/strong>, teda po\u010d\u00edta\u010dov\u00e9ho k\u00f3du, zvuku \u010di vizu\u00e1lov.<\/p>\n V\u00fdvoj\u00e1ri z Embark Studios pou\u017eili umel\u00fa inteligenciu, aby nadabovali niektor\u00e9 postavy v ich hre The Finals. Zdroj: unsplash.com\/@axville\n<p>Druh\u00fd sp\u00f4sob nazvali \u201e\u017eiv\u00e9 generovanie\u201c. Steam toto pou\u017eitie popisuje ako vytv\u00e1ranie ak\u00e9hoko\u013evek obsahu po\u010das toho, ako je hra spusten\u00e1. Tento sp\u00f4sob by mohli hern\u00e9 \u0161t\u00fadia pou\u017ei\u0165,<strong> aby vytvorili zauj\u00edmavej\u0161ie nehrate\u013en\u00e9 postavy<\/strong>, ktor\u00e9 by reagovali na hr\u00e1\u010dove akcie.<\/p>\n<p>Ako uv\u00e1dza port\u00e1l Hern\u00e1Z\u00f3na.sk, v\u00a0s\u00fa\u010dasnosti tieto postavy disponuj\u00fa iba nieko\u013ek\u00fdmi vopred pripraven\u00fdmi dial\u00f3gmi, \u010do ich rob\u00ed predv\u00eddate\u013en\u00fdmi. <strong>Microsoft Xbox teraz spolupracuje so spolo\u010dnos\u0165ou InWorld<\/strong>, aby sa pribl\u00ed\u017eili bli\u017e\u0161ie k\u00a0tomuto cie\u013eu.<\/p>\n<p>Steam vo svojom vyjadren\u00ed \u010falej uv\u00e1dza, \u017ee v\u00fdvoj\u00e1ri po novom musia uvies\u0165, ak\u00fdm sp\u00f4sobom pou\u017eili umel\u00fa inteligenciu pri jej vytvoren\u00ed. Tieto \u00fadaje chc\u00fa zobrazova\u0165 aj na str\u00e1nke hry, <em><strong>\u201eaby z\u00e1kazn\u00edci vedeli, ako hra vyu\u017e\u00edva umel\u00fa inteligenciu\u201c<\/strong>.<\/em><\/p>\n<h3>Hrozba v\u00a0podobe nez\u00e1konn\u00e9ho obsahu<\/h3>\n<p>Spolo\u010dnos\u0165 prev\u00e1dzkuj\u00faca obchod s\u00a0digit\u00e1lnymi hrami v\u00a0pr\u00edspevku viackr\u00e1t spom\u00edna <strong>\u201enez\u00e1konn\u00fd a\u00a0poru\u0161uj\u00faci obsah\u201c<\/strong>. V\u00fdvoj\u00e1ri sa Zmluvou o\u00a0distrib\u00facii zav\u00e4zuj\u00fa, \u017ee ich hra neobsahuje tak\u00fdto obsah. V\u0161etky hry z\u00e1rove\u0148 prejd\u00fa pred vydan\u00edm kontrolou.<\/p>\n<p>T\u00fdmto sp\u00f4sobom chc\u00fa ochr\u00e1ni\u0165 seba, ale aj konzumentov, pred vlnou nov\u00fdch titulov, ktor\u00e9 sa pok\u00fasia dosta\u0165 spom\u00ednan\u00fd obsah na ich platformu. Vzh\u013eadom na to, \u017ee umel\u00e1 inteligencia dok\u00e1\u017ee ur\u00fdchli\u0165 proces tvorby hier, <strong>je pravdepodobn\u00e9, \u017ee sa po\u010det poru\u0161uj\u00facich titulov zv\u00fd\u0161i.<\/strong><\/p>\n Po\u010das roku 2023 vy\u0161lo na platforme Steam a\u017e 14523 hier. Zdroj: unsplash.com\/@alexhaney\n<p>T\u00e1to obava spolo\u010dnosti je pochopite\u013en\u00e1, ke\u010f\u017ee ich pr\u00edspevok vy\u0161iel len mesiac po tom, \u010do Standford University zverejnila ich \u0161t\u00fadiu. T\u00e1 poukazuje na to, \u017ee niektor\u00e9 d\u00e1ta, ktor\u00e9 spolo\u010dnosti pou\u017eili pri tr\u00e9novan\u00ed modelov umelej inteligencie, napr\u00edklad Stable Diffusion, <strong>zachyt\u00e1vaj\u00fa zneu\u017e\u00edvanie die\u0165a\u0165a<\/strong>.<\/p>\n<p>Ke\u010f\u017ee spolo\u010dnos\u0165 nedok\u00e1\u017ee zachyti\u0165 obsah, ktor\u00fd je generovan\u00fd po\u010das hrania, v\u00a0tomto pr\u00edpade zohraj\u00fa d\u00f4le\u017eit\u00fa rolu hr\u00e1\u010di. Nov\u00fd syst\u00e9m im umo\u017en\u00ed <strong>nahl\u00e1si\u0165 tak\u00fdto obsah prostredn\u00edctvom funkcie Steam Overlay<\/strong>, ktor\u00e1 hr\u00e1\u010dom poskytuje viacero funkci\u00ed.<\/p>\n<h3>Mo\u017eno zmeny v\u00a0bud\u00facnosti<\/h3>\n<p>V\u00a0minulosti sme viackr\u00e1t pouk\u00e1zali na to, \u017ee spolo\u010dnosti so zameran\u00edm na v\u00fdvoj modelov umel\u00fdch inteligenci\u00ed <strong>m\u00f4\u017eu poru\u0161ova\u0165 autorsk\u00e9 pr\u00e1va<\/strong>. Koncom minul\u00e9ho roku sme v\u00e1s informovali o tom, \u017ee denn\u00edk The New York Times za\u017ealoval OpenAI a\u00a0Microsoft.<\/p>\n<p>Proti t\u00fdmto spolo\u010dnostiam bolo podan\u00fdch viacero \u017eal\u00f4b, pri\u010dom rozhodnutie s\u00fadov v\u00a0t\u00fdchto pr\u00edpadoch by mohlo ma\u0165 obrovsk\u00fd <strong>dopad na \u010fal\u0161\u00ed v\u00fdvoj legislat\u00edvnych predpisov<\/strong> v\u00a0oblasti autorsk\u00fdch pr\u00e1v a\u00a0v\u00fdvoja \u010di pou\u017e\u00edvania umelej inteligencie.<\/p>\n<p>Vzh\u013eadom na doteraj\u0161ie konanie digit\u00e1lneho obchodu, je jasn\u00e9, \u017ee s problematikou s\u00fa obozn\u00e1men\u00fd. Zrejme ide aj o hlavn\u00fd d\u00f4vod, pre\u010do sa spolo\u010dnos\u0165 odhodlala k zmen\u00e1m a\u017e teraz. <strong>Zatia\u013e \u010do Steam na seba nechal \u010daka\u0165, in\u00e9 spolo\u010dnosti s t\u00fdmto obsahom probl\u00e9m nemali<\/strong>.<\/p>\n<p><strong>Digit\u00e1lna platforma si uvedomuje, \u017ee nov\u00e9 pravidl\u00e1 sa v bud\u00facnosti m\u00f4\u017eu op\u00e4\u0165 zmeni\u0165<\/strong>. V pr\u00edspevku uviedli: <em>\u201eAj na\u010falej sa budeme u\u010di\u0165 z hier predkladan\u00fdch do slu\u017eby Steam a z pr\u00e1vneho pokroku v oblasti umelej inteligencie a pod\u013ea potreby toto rozhodnutie prehodnot\u00edme.\u201c<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>V\u00fdvoj\u00e1ri po\u010d\u00edta\u010dov\u00fdch hier \u010dastokr\u00e1t str\u00e1vili nespo\u010detne hod\u00edn, aby vytvorili, \u010do najlep\u0161iu mo\u017en\u00fa hru. S\u00a0n\u00e1stupom nov\u00fdch modelov generat\u00edvnej umelej inteligencie si v\u0161ak uvedomili, \u017ee tento n\u00e1stroj<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[51],"tags":[],"class_list":["post-8647","post","type-post","status-publish","format-standard","hentry","category-archiv","two-columns"],"_links":{"self":[{"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/posts\/8647","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/comments?post=8647"}],"version-history":[{"count":0,"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/posts\/8647\/revisions"}],"wp:attachment":[{"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/media?parent=8647"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/categories?post=8647"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/instrid.sk\/en\/wp-json\/wp\/v2\/tags?post=8647"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}